this is latest version of my css-map that works properly. Also you can find holes in the earth... (There must be NODRAW textures) and
not proper work of AI ,,,,.....
But also you can see:
Dynamic gameplay : EVERY TEAM has it own advantages :
Terrorists can see everything because they are on the hill, but they have not so many guns...
Counter-terrorists are very easy to kill but they have a loads of weapons...
There are three ways to enter terrorists' area:
Onground : walk over the bridge, then at the end of the bridge, jump to the left and walk to the tower, then go to the hill up or down to the right ...
* Climbable ladders (phys_physbox parented with prop_);
* shoot the lamp in the attic to see "dynamic light"(hahaha)