If You want to make express Normal, Parallax, Occlusion and Specular maps for your new texture
You have no need to launch 3Ds max or special applications..
Just..
a)Normal, Parallax,Occlusion mapping..
1. Your image.. (ideal image for normal mapping)
2. Import Your image to Photoshop
3. Examine picture to find possible hollows to depict in normal map
4. Focus!
5. Make a new layer above current =>
=> make your layer transparent
=> paint 'deep' areas of your texture with dark color (on new layer!)
=> paint 'high' areas of your texture with bright color (on n
...
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Views:
81638
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Added by:
fortea
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Date:
2010-11-15
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